Characters and Changes


I decided to move the release to August as I've been stressed about college applications this past month since I dropped out of film school to pursue something more financially stable. That being said, I haven't stopped working on Ignis for a second. That being said, consider this post of the sprites a reveal of everyone's full names.

This post is probably also the right place to say that a lot has changed since I first posted the demo and so I'll start talking about the numerous changes I've made since then.

Idris as a character has been largely the same but the biggest change I've incorporated in the new script is the fact that his kingdom is now named. It's called the kingdom of Cadair and the village he always goes down to is called Madyn. At first I intended to keep it vague as I saw this as simply a fairytale setting that could be in any kingdom but I soon decided that I would be making a series of games in one universe and Ignis is going to be the first of those games. That being said, it was in its best interests to have the setting be named.

Both Idris and Bazyl have experienced minor sprite fixes as I've drawn their initial sprites in February of 2019. It's July now and a few things about most of the sprites I did back then began to bother me.

This drawing of Idris behind his other sprites is not actually going to be used in game. I just wanted to draw him matching the other characters.


Ella's sprite got the biggest update as she was the first I drew when I was testing out the aesthetic for Ignis. Her hair used to have a really thin outline for one so I decided to match it with the later lines I used on the succeeding sprites like Ember.


Now, Lilly used to be Lilith in game. In fact, as long as the demo is still up, she will continue to be Lilith. Why did I change her name to Lilly? That's because, as I've mentioned above, this visual novel is a stepping stone for succeeding games that are set in the same universe and in those succeeding games, there will be a very prominent character called Lilith and so I did this to avoid mixing the two up.

That being said, I'm really enjoying making this game. That's it for the update.

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